#229 Show 증강이 추가되면서 복잡했었던 이번 시즌이 끝났습니다. 게임은 정말 많이 했는데 포스팅을 많이 못해 아쉬웠는데요. 이번에도 역시 랭크 보상은 그냥 넘어갈 수가 없어 이렇게 포스팅을 하기로 했습니다. 어떤 보상이 있는지 알아보도록 하겠습니다. 1. 보상 시점 시즌 7의 두 번째 패치기간에 지급될 예정이라고 합니다. 현재 패치가 12.11이니 12.12 패치때 지급이 될 것으로 보입니다. 2. 보상 조건 더블업모드와 초고속 모드가 추가됨에 따라 각각 보상과 조건이 다 다릅니다. 1) 랭크 보상 시즌 6와 시즌 6.5 중 골드 이상의 랭크를 달성하셨다면 받으실 수 있습니다. 2) 더블업모드 보상 그린 이상 티어를 달성하셨다면 받으실 수 있습니다. 3) 초고속모드 보상 그린 이상 티어를 달성하셨다면 받으실 수 있습니다. 3. 보상 두둥 대망의 보상입니다. 1) 랭크 보상 랭크 보상의 경우 감정표현과 전설이를 받으실 수 있습니다. 2) 더블업모드 보상 3) 초고속모드 보상 이번 시즌에도 열심히 게임한 당신! 보상 받으시고 다음 시즌에도 같이 게임합시다 ㅎㅎ 출처 : 리그오브레전드 공식사이트 한국어
© LoLCHESS.GG. All Rights Reserved. lolchess.gg is hosted by PlayXP Inc. lolchess.gg isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc. 개인정보 처리방침 / 이용약관 / 채용 FeaturedNew Item: Edge of Night When the holder first drops below 50% health, they briefly enter stealth, becoming untargetable and shedding negative effects. After coming out of stealth, the holder gains an additional 30% bonus Attack Speed. New Trait: Debonair Debonair champions gain HP every 2 seconds for each unit targeting them, and AS for each unit they have taken down. VIPs are Debonair units that gain extra stat bonuses. You have to sell your old VIP in order to see a new one in the Shop New Champion: Silco Silco provides an unstable concoction to the nearest allies other than himself, causing them to go Berserk. Berserk units gain Attack Speed for the rest of combat and deal bonus damage. New TraitsDebonair Debonair champions gain bonus Health and Ability Power, and you have a higher chance to see Debonair VIPs in your Shop. If there is a Debonair VIP in play, they activate their unique bonus. Sell the old VIP for a chance to see a new one in your Shop. (3) 200 Health, 20 Ability Power (5) 450 Health, 45 Ability Power (7) 800 Health, 80 Ability Power
Hextech At the start of combat and every 6 seconds afterwards, the Hexcore sends out a pulse that charges up allied Hextech champions with a shield for 4 seconds (does not stack). While the shield is active, attacks deal bonus magic damage on hit. Additionally, the shield and bonus magic damage are 20% stronger for each augment in the Hexcore. (2) 100 shield, 15 magic damage (4) 175 shield, 30 magic damage (6) 300 shield, 55 magic damage (8) 425 shield, 90 magic damage
Mastermind (1) At the start of combat, the Mastermind grants the 2 allies directly in front of him 30 Mana (this effect does not stack).
Rival (1) This trait is only active when you have exactly 1 unique Rival unit, as Rivals refuse to work together. Vi's mana cost is reduced by 20. Jinx gains 40% Attack Speed for 3 seconds after scoring a takedown.
Striker Strikers gain bonus Attack Damage. (2) +30 Attack Damage (4) +70 Attack Damage (6) +120 Attack Damage
See all SET 6.5 Traits list New ChampionsAhri 4 Orbs of Deception Ahri fires an orb in a 5 hex line, dealing magic damage to all enemies it passes through on the way out and the way back. Enemies already hit by an orb take 60% damage for each subsequent orb. Ahri fires additional orb(s) for each time she has cast this combat. Damage : 140 / 210 / 500 Bonus Orbs : 1 / 1 / 2 View Detail Alistar 4 Pulverize Alistar charges at his target, knocking them back for a short distance. Then he slams the ground, dealing magic damage and stunning all nearby enemies for a few seconds. Damage : 200 / 325 / 1200 Stun Duration : 1.5 / 2 / 8 View Detail Ashe 2 Volley Ashe fires a volley of 8 arrows centered on her target, dealing physical damage per arrow and slowing their Attack Speed by 20% for 3 seconds. Percent of Attack Damage : 110% / 110% / 110% View Detail Brand 1 Sear Brand launches a fireball at the nearest enemy, lighting them ablaze for 4 seconds and dealing magic damage. If the enemy is already on fire, they take bonus magic damage which stuns them for a few seconds. VIP Bonus: Brand fires a 2nd fireball at a different nearby target (priortizes ablaze enemies) dealing 45% reduced damage. Damage : 135 / 175 / 235 Bonus Damage : 165 / 225 / 300 Stun Duration : 1 / 1.5 / 2 View Detail Corki 2 Bombardment Corki fires a missile at his target that explodes on impact, dealing magic damage to enemies within 1 hex. View Detail Draven 4 Spinning Axes Passive: Draven ignores 25% of his target's Armor. Draven starts spinning an axe, empowering his next attack to deal % of his Attack Damage plus bonus physical damage. It will return to his original location after striking the target. If Draven catches it, he will empower the axe again. Draven can spin up to 2 axes at a time. VIP Bonus: Draven gains infinite attack range and ignores 25% his target's Armor. Percent of Attack Damage : 170% / 180% / 400% Damage : 120 / 150 / 400 View Detail Gnar 3 GNAR! Gnar transforms into Mega Gnar for the rest of combat. Mega Gnar throws a boulder at the farthest enemy within 3 hexes, dealing % of his Attack Damage plus bonus damage as physical damage to all enemies it passes through. While in Mega Gnar form. Gnar is melee, gains Health, and his mana costs are reduced by 20. Transform Health : 500 / 750 / 1200 Base Damage : 150 / 200 / 300 View Detail Irelia 4 Bladesurge Irelia dashes to her target, striking them for physical damage. If this kills the target, she Bladesurges again at the lowest Health enemy. View Detail JarvanIV 1 Ageless Standard Jarvan calls down his standard to a nearby location, granting all nearby allies within 3 hexes Attack Speed for 5 seconds. Bonus Attack Speed : 40% / 55% / 80% View Detail Khazix 4 Void Assault Kha'Zix leaps towards the lowest Health enemy. striking them as physical damage and increasing their maximum Mana by 50% until they cast. Percent of Attack Damage : 180% / 185% / 260% Bonus Damage : 175 / 225 / 500 View Detail Lucian 3 Relentless Pursuit Lucian dashes away from his current target and fires shots at nearby enemies that each deal magic damage. Damage : 170 / 260 / 295 Shots : 2 / 2 / 3 View Detail Morgana 3 Soul Shackles Morgana grants herself a shield for 3 seconds and shackles herself to all enemies in a 2 hex radius. She then deals magic damage per second to them, as long as the shield holds. If the shield expires without being broken, all targets are stunned for a few seconds. If the shield is broken, Morgana instead refunds herself 30 mana. Damage : 80 / 125 / 175 Stun Duration : 1.5 / 2 / 2.5 Shield Amount : 475 / 575 / 675 View Detail Nocturne 1 Unspeakable Horror Nocturne terrifies his target, stunning them with fear for a few seconds and dealing magic damage over the duration. Damage : 190 / 300 / 450 Stun Duration : 2 / 2.5 / 3 View Detail RekSai 2 Furious Bite Rek'Sai bites her target, dealing 125% of her Attack Damage plus bonus damage as physical damage and healing herself. If she has already bit her target, she heals more instead. Damage : 100 / 150 / 200 Heal : 200 / 225 / 400 Additional Heals : 275 / 350 / 600 View Detail Renata Glasc 4 Toxic Wave Renata unleashes a toxic poison wave towards the largest group of nearby enemies within 6 hexes, poisoning all enemies caught in its path for 15 seconds. Poisoned enemies suffer 20% reduced Attack Speed and take magic damage per second. Damage dealt by the poison can stack. Damage Per Second : 50 / 75 / 250 View Detail Sejuani 2 Fury of the North Sejuani signals Bristle to charge, dealing magic damage and stunning her target for a few seconds. She then gains Frost Armor, granting her Armor and Magic Resist for 4 seconds. Armor and Magic Resist : 50 / 75 / 125 Stun Duration : 1.5 / 1.5 / 2 Magic Damage : 300 / 450 / 750 View Detail Senna 3 Piercing Darkness Senna fires a beam in the direction of her target, dealing 150% of her Attack Damage plus base damage as physical damage. For each enemy hit, she heals the lowest health ally for 60% of the damage dealt. View Detail Silco 5 Unstable Concoction Silco injects an unstable concoction into some of his lowest Health allies, granting them 50% maximum Health, bonus Attack Speed, and immunity to crowd control for a few seconds. When the concoction wears off, unstable units die by explosion, dealing magic damage to nearby enemies. Duration : 6 / 7 / 10 seconds Bonus Attack Speed : 50% / 125% / 666% Damage : 350 / 600 / 5000 Number of Targets : 1 / 1 / 5 View Detail Sivir 4 Ricochet For the next 5 seconds, Sivir grants herself bonus % Attack Speed and her attack bounce up to several times dealing 30% of her Attack Damage as physical damage to enemies hit. Bounces : 4 / 5 / 9 Bonus Attack Speed : 30% / 60% / 300% View Detail Syndra 2 Force of Will Syndra flings the nearest enemy towards the farthest enemy, dealing magic damage to all enemies within 1 hex upon impact and stunning the thrown target for a few seconds. VIP Bonus: Force of Will's impact area is 1 hex larger and knocks up affected enemies for 1.5 seconds. Damage : 225 / 300 / 425 Stun Duration : 2 / 2.5 / 3 View Detail Tryndamere 3 Spinning Slash Tryndamere spins in a line towards the most enemies, dealing physical damage to enemies in his path and empowering his next 3 attacks to deal 25% more damage. Bonus Damage : 70 / 90 / 110 View Detail Zeri 5 Lightning Crash Zeri charges herself up with electricity for 6 seconds. While electrified, she aims at the farthest enemy, her attacks pierce, and she dashes after every shot. Passive: Zeri's Basic Attacks fire bullets, each dealing 18% of her Attack Damage as physical damage plus bonus magic damage. VIP Bonus: Zeri's electrified duration lasts until the end of combat. On-Hit Damage : 12 / 20 / 40 Number of Bullets : 5 / 5 / 30 View Detail Champion Changes (Traits or Cost)Leona 3 Solar Eclipse Leona calls down a beacon of light upon herself, granting herself a shield for a few seconds. Leona and allies within 2 hexes gain Armor and Magic Resistance for the same duration. VIP Bonus: Every second, Leona heals herself for 1.25% of max health for each unit targeting her. Shield Amount : 400 / 650 / 1000 Duration : 5 / 5 / 8 Armor and Magic Resist : 30 / 50 / 80 View Detail Talon 2 Blade's End Passive: Talon's 1st attack on an enemy causes them to bleed as magic damage over 7 seconds. Every 3rd attack on a target applies an additional bleed. VIP Bonus: Talon's bleed now deals true damage and lasts 75% longer. View Detail Vi 4 Piltover Pulverizer Vi shield herself and deals magic damage to her target and enemies behind it. On her 2nd cast, she also dashes through her target. On her 3rd cast, she instead throws her target into the air and slams them back to the ground, dealing in a circle around her target. Shield Amount : 225 / 325 / 850 Damage : 175 / 250 / 600 Wave Damage : 250 / 350 / 900 View Detail See all SET 6.5 Champions list Removed traits and champions Academy Garen Graves Katarina Lux Yone Yuumi Cuddly Yuumi Imperial Protector Others SisterAkali DrMundo Fiora Heimerdinger Janna KogMaw Lissandra Shaco Taric Tristana Trundle TwistedFate Urgot Tier 1 - Hextech Augments* Data on this page was provided by Riot Games. When updating the PBE server, some contents may be different. Tier 2 - Hextech Augments* Data on this page was provided by Riot Games. When updating the PBE server, some contents may be different.
Tier 3 - Hextech Augments* Data on this page was provided by Riot Games. When updating the PBE server, some contents may be different. Set 6.5 Cheat Sheet
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